Filed under: Sci-fi, EVE Online, Culture, Forums, Game mechanics, Guilds, PvP, Opinion, Politics
EVE Online is one of the few MMOs where players in guilds (corporations and alliances) have some valid concerns about spies from rival groups infiltrating their ranks. The concept of being a spy or saboteur is a profession of sorts that arose in the game. There aren't any game mechanics that necessarily enable spying or make it into a viable profession, nor are there any rules that prohibit most of these activities. Wes from EVE Tribune recently wrote a piece called "Metagaming", dealing with how espionage can impact rival corporations and alliances in EVE. Wes asks, "Why is everyone so...Continue reading EVE's spies and metagamers
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Filed under: Fantasy, Classes, Culture, Warhammer Online, Academic
A few weeks ago, gamerDNA made a push to get 500k gamers to take the Bartle test located on their site. Not only did they crush that number, but they've put the statistics to good use. In an interesting research article by Sanya Weathers (who was just recently on the Massively speaking podcast), you'll notice some fascinating results combining the Bartle Type of gamers as it pertains to their Warhammer Online class choice.First off, this article shows the interesting distribution of class choices in WAR (from the people with that information in their gamerDNA profiles). Then that information...
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Filed under: Business models, Culture, Economy, Game mechanics, Opinion, Politics, Legal, Academic
Are you aware of your property rights as they pertain to the virtual goods in your favorite MMO? Are you aware of the laws in your country as they pertain to virtual goods? Heck, do you even read the EULA?It seems like these lawyer-speak agreements are becoming more prevalent lately, as we impatiently click the 'agree' button in anticipation of playing the latest MMO. In fact, even older games are reinstating their EULA on the loading screens, forcing players to click through before entering their world. The reason for this basically boils down to inevitable litigation as gaming grows in...Continue reading What rights should we have to our virtual goods?
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Filed under: World of Warcraft, Fantasy, Events, real-world
BlizzCon 2008 came to an end, yesterday, drawing to a close ground zero for World of Warcraft, StarCraft, and Diablo players fandom. Another solid round of panels, interviews, and presentations for fans of Blizzard's numerous games fleshed out the second and final day of the event. WoW Insider, Massively's big sister site, was onhand to get all the info you want to hear about. So ... here it is: BlizzCon Day 2. WoW Raids and Dungeons PanelWe'll be blogging the Raids and Dungeons panel live from the floor of BlizzCon, which should prove to be awesome....Continue reading Day 2 BlizzCon 2008 coverage from WoW Insider
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If you’re an archmage or rune priest on Averheim, and you want to rack up some serious T2 experience and Renown, get in a group with Dorgun, Pend, Regex, and Helfire. I was joining scenarios solo last night, and having the usual mixed success with PUG assigments, when I entered a scenario that had those four Casualties of War members in the other group.
Dorgun had been complaining in guild chat about a previous scenario where he wasn’t getting any healing for his ironbreaker. I jokingly said I’d try to keep him healed when I saw him in the other group at the start of Mourkain Temple, but actually, it worked out really well. We dominated that first scenario, and they were kind enough to invite me to their group. We must have run 8 or 9 more matches, and I think we only lost one. Illluminaris joined us near the end, and it was awesome to have another heavy tank in the group.
Dorgun’s ironbreaker and Iluminaris’ swordmaster manned the front lines, Regex and Helfire nuked the holy bejesus out of everyone with bright wizard firebombs, Pend was everywhere with his engineer, dropping turrets, helping with crowd control, shootin’ and killin’, and I just tried to stay alive and heal. The only time we had trouble was when the opposition managed to focus on me, either with tank assist trains or with stealther witch elves popping me from behind. Most of the time, we dominated ball control and kept Destruction on their side of the Temple.
I went from halfway through 20 to halfway through 21 last night, and dinged Renown Rank 17. Actually, I was pretty close to RR 18 by the end of the night. It’s a shame I only have a half-level of Tier 2 RvR left, but I’m excited to see T3 content, especially since most of the CoW’s I just mentioned are pretty close to T3 as well.
I may have been grumpy about WAR’s lack of fluff earlier in the week, but it’s the kind of gaming I experienced last night that makes me love Mythic. I don’t think there’s anyone else like them in the MMO market. It’s difficult to compare them straight-up to other MMO’s, because they’re providing a gameplay experience that no other developer can really touch. And this is just the warmup to the endgame. I can’t wait until most of us are at the level cap, and the whole server really gets involved in zone control and attacking cities and keeps. The RvR we’re seeing now is just a preview. Wait until there’s a critical mass of players all focusing on the same objectives. WAR has the potential for absolutely epic battles, and I can’t wait to see it.
Thanks for the group last night, CoWs! It was a rockin’ good time.
Posted in CoW, Mythic, WAR
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